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Every single texture on any object in the game is smooth and photorealistic. There is such a level of detail that pixels on textures are no longer observable. However, the 128x version a little bit pales in comparison to the 1024x one. There is also a 512x and a 1024x version which is even more demanding and requires a considerably powerful computer to run properly. The lowest resolution available is 128x which is in itself resource demanding. For this reason, Aryan Nikose had to develop it using higher resolution textures. It had to be supported by improved textures. The work done by the developer using BSL shader’s features would not suffice to make Minecraft so visually beautiful. Objects and items look stunningly real, albeit with more corners and sharp edges but completely different than what they look like in vanilla Minecraft. The URBAN resource pack brings a certain degree of photorealism that is unprecedented in Minecraft. It pushed BSL to its limits to accomplish something that no longer looks like a blocky game. For this purpose, the developer chose to use BSL, a commonly available shader pack for Minecraft. Pushing the capabilities of the game, the artist had to resort to path-traced shaders. A true eye candy that a player can just sit and admire. It manages to make the game breathtaking. Developed by artist Aryan Nikose, the URBAN texture pack set itself on the ambitious path of completely changing how Minecraft looks, feels, and plays. It is the kind of project that takes hours of sleepless nights to come to fruition. It is also not just a recoloring of existing textures. This is because it is not just a texture resolution upscale. The URBAN resource pack appears to be one of the few that manages to stir the interest of even the most veteran Minecraft players. There are very few projects that get you excited.
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